Game On mobi 下载 网盘 caj lrf pdf txt 阿里云

Game On电子书下载地址
内容简介:
A never-before published look at the many possibilities of social game development As one of the few entrepreneurs in the world with expertise building both social media and games, author Jon Radoff brings a one-of-a-kind perspective to this unique book. He shows that games are more than a profitable form of entertainment?the techniques of social games can be used to enhance the quality of online applications, social media and a wide range of other consumer and business experiences. With this book, you?ll explore how social games can be put to work for any business and examine why they work at all. The first part of explains what makes games fun, while the second part reviews the process and details of game design. Looks at how games are the basis for many everyday functions and explains how techniques of social games can be used by businesses as money-making tools Drills down the process of game design while focusing on the design, analysis, and creation of games Features screen shots, diagrams and explanations to illuminate key concepts, accessible to anyone regardless of game playing or design experience Reviews what works and what doesn?t using a range of real-world scenarios as examples Author Jon Radoff has a unique blend of experiences creating games, Internet-based social media, and Web technology. Game On is not playing around. Discover how social media games make money?and how you can enhance your business using games.
Amazon.com Exclusive Article: “8 Businesses Changing the World with Game Mechanics”
by Jon Radoff, Author of Game On: Energize Your Business with Social Media Games
Author Jon Radoff People are playing games more than ever before--but many of those games are less obvious than you might think. Games have influenced education, healthcare, retail, and consumer industries. Here are a few companies doing things with game mechanics that you might not have suspected, as well as questions you can ask yourself about your own business:
1) LinkedIn.com
The popular business networking website has turned networking into a game. People love collecting things--and on LinkedIn, the connections you form with other people are like a collection of virtual business cards. The more connections you have, the more you “win.” On LinkedIn, the rewards are social status; but collecting is fun in a wide range of businesses. What could you enable your customers to collect?
2) Dollar Tree
Exploration is fun, and many popular digital and social games are about finding hidden places, secret treasures and unusual artifacts. Dollar Tree attracts people with the premise that everything will be only $1 --but it’s the act of exploring that is fun for many people. Could your company give your customers the thrill of exploration? Better yet, could you let people use social media to spread the word of their discoveries?
3) Cold Stone Creamery
In games like World of Warcraft, many people enjoy “crafting” their own products. Creativity is fun--even when it comes from a well-worn process. Combine it with the pleasure of eating great ice cream, and you’ll understand part of what makes Cold Stone Creamery interesting. Beyond Cold Stone Creamery, other companies as diverse as Brighton (jewelry and accessories) and Build-a-Bear Workshop (stuffed bears) are tapping into the desire for personal, automated crafting to turn shopping and dining into an experience. How can you allow your customers to craft?
4) Upromise
Upromise has turned saving money for college into a game--it’s about discovering the products and companies that allow you to earn extra cash to invest in your kids’ education. It’s also a social game: you enroll your family, and make college savings a team effort. What makes it work is the continuous sense of progress. How can you give customers a sense that they’re always achieving something?
5) Nike
Nike has gone beyond being a footwear company--they’re about providing a complete experience that’s about running and fashion. Using social technology like Nike+, an application that let’s you record your runs and share them with others around the world, Nike promotes a sense of community with their brand. Likewise, Nike.ID allows customers to design their own look, and share them with others. By integrating multiple elements of competition, discovery and personalization into their products, it’s as if you’re playing the World of Nike game. How could you create an immersive experience for your customers?
6) Groupon
For many people, collecting coupons is more than a way to save money--it’s about discovery and reward. Groupon has taken it to the next level by making it a social experience as well: when you find an activity you like, you can save a few dollars while also uncovering an activity that you and your friends can enjoy together. How can you market your business better by turning a solitary experience into a social activity?
7) MeYouHealth
Successful games feature many small rewards to keep you focused and engaged. One of the largest areas where this could have a huge and positive effect on society is our health--but let’s face it: healthcare is rarely fun. MeYouHealth, a subsidiary of Healthways, is creating games and applications that get people to think about well-being by focusing on the small steps you can take to improve your life. How can you give your customers a pathway to success, one small (but rewarding) step at a time?
8) St. Augustine Pirate & Treasure Museum
Almost every game is about learning: figuring out a strategy, improving a skill, or gaining an understanding of a set of rules; yet attempts at integrating learning with games have often yielded less-than-engaging results. However, when learning is made fun by crafting an experience enriched by story and discovery, the results can be spectacular. A great example of this is the St. Augustine Pirate & Treasure Museum, which has turned learning about pirates into a fully immersive adventure. Rather than have your customers look at a world, how can you have them customers experience it?
书籍目录:
暂无相关目录,正在全力查找中!
作者介绍:
暂无相关内容,正在全力查找中
出版社信息:
暂无出版社相关信息,正在全力查找中!
书籍摘录:
暂无相关书籍摘录,正在全力查找中!
在线阅读/听书/购买/PDF下载地址:
原文赏析:
暂无原文赏析,正在全力查找中!
其它内容:
书籍介绍
A never-before published look at the many possibilities of social game development As one of the few entrepreneurs in the world with expertise building both social media and games, author Jon Radoff brings a one-of-a-kind perspective to this unique book. He shows that games are more than a profitable form of entertainment?the techniques of social games can be used to enhance the quality of online applications, social media and a wide range of other consumer and business experiences. With this book, you?ll explore how social games can be put to work for any business and examine why they work at all. The first part of explains what makes games fun, while the second part reviews the process and details of game design. Looks at how games are the basis for many everyday functions and explains how techniques of social games can be used by businesses as money-making tools Drills down the process of game design while focusing on the design, analysis, and creation of games Features screen shots, diagrams and explanations to illuminate key concepts, accessible to anyone regardless of game playing or design experience Reviews what works and what doesn?t using a range of real-world scenarios as examples Author Jon Radoff has a unique blend of experiences creating games, Internet-based social media, and Web technology. Game On is not playing around. Discover how social media games make money?and how you can enhance your business using games.
Amazon.com Exclusive Article: “8 Businesses Changing the World with Game Mechanics”
by Jon Radoff, Author of Game On: Energize Your Business with Social Media Games
Author Jon Radoff People are playing games more than ever before--but many of those games are less obvious than you might think. Games have influenced education, healthcare, retail, and consumer industries. Here are a few companies doing things with game mechanics that you might not have suspected, as well as questions you can ask yourself about your own business:
1) LinkedIn.com
The popular business networking website has turned networking into a game. People love collecting things--and on LinkedIn, the connections you form with other people are like a collection of virtual business cards. The more connections you have, the more you “win.” On LinkedIn, the rewards are social status; but collecting is fun in a wide range of businesses. What could you enable your customers to collect?
2) Dollar Tree
Exploration is fun, and many popular digital and social games are about finding hidden places, secret treasures and unusual artifacts. Dollar Tree attracts people with the premise that everything will be only $1 --but it’s the act of exploring that is fun for many people. Could your company give your customers the thrill of exploration? Better yet, could you let people use social media to spread the word of their discoveries?
3) Cold Stone Creamery
In games like World of Warcraft, many people enjoy “crafting” their own products. Creativity is fun--even when it comes from a well-worn process. Combine it with the pleasure of eating great ice cream, and you’ll understand part of what makes Cold Stone Creamery interesting. Beyond Cold Stone Creamery, other companies as diverse as Brighton (jewelry and accessories) and Build-a-Bear Workshop (stuffed bears) are tapping into the desire for personal, automated crafting to turn shopping and dining into an experience. How can you allow your customers to craft?
4) Upromise
Upromise has turned saving money for college into a game--it’s about discovering the products and companies that allow you to earn extra cash to invest in your kids’ education. It’s also a social game: you enroll your family, and make college savings a team effort. What makes it work is the continuous sense of progress. How can you give customers a sense that they’re always achieving something?
5) Nike
Nike has gone beyond being a footwear company--they’re about providing a complete experience that’s about running and fashion. Using social technology like Nike+, an application that let’s you record your runs and share them with others around the world, Nike promotes a sense of community with their brand. Likewise, Nike.ID allows customers to design their own look, and share them with others. By integrating multiple elements of competition, discovery and personalization into their products, it’s as if you’re playing the World of Nike game. How could you create an immersive experience for your customers?
6) Groupon
For many people, collecting coupons is more than a way to save money--it’s about discovery and reward. Groupon has taken it to the next level by making it a social experience as well: when you find an activity you like, you can save a few dollars while also uncovering an activity that you and your friends can enjoy together. How can you market your business better by turning a solitary experience into a social activity?
7) MeYouHealth
Successful games feature many small rewards to keep you focused and engaged. One of the largest areas where this could have a huge and positive effect on society is our health--but let’s face it: healthcare is rarely fun. MeYouHealth, a subsidiary of Healthways, is creating games and applications that get people to think about well-being by focusing on the small steps you can take to improve your life. How can you give your customers a pathway to success, one small (but rewarding) step at a time?
8) St. Augustine Pirate & Treasure Museum
Almost every game is about learning: figuring out a strategy, improving a skill, or gaining an understanding of a set of rules; yet attempts at integrating learning with games have often yielded less-than-engaging results. However, when learning is made fun by crafting an experience enriched by story and discovery, the results can be spectacular. A great example of this is the St. Augustine Pirate & Treasure Museum, which has turned learning about pirates into a fully immersive adventure. Rather than have your customers look at a world, how can you have them customers experience it?
网站评分
书籍多样性:8分
书籍信息完全性:6分
网站更新速度:7分
使用便利性:7分
书籍清晰度:4分
书籍格式兼容性:6分
是否包含广告:9分
加载速度:4分
安全性:9分
稳定性:7分
搜索功能:3分
下载便捷性:3分
下载点评
- 小说多(455+)
- 不亏(641+)
- 格式多(660+)
- 全格式(274+)
- 盗版少(505+)
- 二星好评(212+)
- 书籍多(256+)
- 实惠(430+)
- 快捷(229+)
- 速度慢(134+)
下载评价
- 网友 焦***山:
不错。。。。。
- 网友 养***秋:
我是新来的考古学家
- 网友 冷***洁:
不错,用着很方便
- 网友 寿***芳:
可以在线转化哦
- 网友 冯***丽:
卡的不行啊
- 网友 訾***晴:
挺好的,书籍丰富
- 网友 濮***彤:
好棒啊!图书很全
- 网友 温***欣:
可以可以可以
- 网友 辛***玮:
页面不错 整体风格喜欢
- 网友 权***波:
收费就是好,还可以多种搜索,实在不行直接留言,24小时没发到你邮箱自动退款的!
- 网友 车***波:
很好,下载出来的内容没有乱码。
- 网友 郗***兰:
网站体验不错
喜欢"Game On"的人也看了
红鞋子露比·家园 mobi 下载 网盘 caj lrf pdf txt 阿里云
中公2017四川省公务员录用考试专用系列教材真题模拟全预测行政职业能力测验 mobi 下载 网盘 caj lrf pdf txt 阿里云
锦州北普陀寺史话 mobi 下载 网盘 caj lrf pdf txt 阿里云
信息技术:初中一年级(上册)(黑白版) mobi 下载 网盘 caj lrf pdf txt 阿里云
唐代诗人丛考 mobi 下载 网盘 caj lrf pdf txt 阿里云
新编世界城市地图册 mobi 下载 网盘 caj lrf pdf txt 阿里云
岭南美术工艺 mobi 下载 网盘 caj lrf pdf txt 阿里云
绝对绝对是我 mobi 下载 网盘 caj lrf pdf txt 阿里云
鲁迅杂文精选 mobi 下载 网盘 caj lrf pdf txt 阿里云
高中政治基础知识手册高中思想政治全国通用版2025新版高一高二高三高考政治复习资料 mobi 下载 网盘 caj lrf pdf txt 阿里云
- START OVER, FINISH RICH(ISBN=9780307591197) 英文原版 mobi 下载 网盘 caj lrf pdf txt 阿里云
- 《千字文》读本 mobi 下载 网盘 caj lrf pdf txt 阿里云
- 新编大学英语课外系列读物(4) mobi 下载 网盘 caj lrf pdf txt 阿里云
- 唐高宗李治传 mobi 下载 网盘 caj lrf pdf txt 阿里云
- 工程结构可靠度 mobi 下载 网盘 caj lrf pdf txt 阿里云
- 天龙八部(1-5) 广州出版社 mobi 下载 网盘 caj lrf pdf txt 阿里云
- Capitalist Development in the Twentieth Century(ISBN=9780521341493) mobi 下载 网盘 caj lrf pdf txt 阿里云
- 中国社会网络中的动态媒介过程--关系结构与意义/青年学者丛书 mobi 下载 网盘 caj lrf pdf txt 阿里云
- 幼儿学前数学能力训练100图:3-5岁:上 mobi 下载 网盘 caj lrf pdf txt 阿里云
- 2021二级注册建筑师考试教材 3 法律 法规 经济与施工(第十五版) mobi 下载 网盘 caj lrf pdf txt 阿里云
书籍真实打分
故事情节:3分
人物塑造:3分
主题深度:7分
文字风格:6分
语言运用:8分
文笔流畅:4分
思想传递:7分
知识深度:9分
知识广度:9分
实用性:7分
章节划分:3分
结构布局:4分
新颖与独特:3分
情感共鸣:9分
引人入胜:4分
现实相关:5分
沉浸感:8分
事实准确性:9分
文化贡献:8分